Crowd TD (Houdini)
Responsibilities
- Develop and manage crowd simulations using Houdini and crowd-specific tools.
- Collaborate with animators, VFX artists to ensure crowd scenes are visually consistent and meet project specifications.
- Troubleshoot and resolve technical issues related to crowd simulation and animation.
- Optimise crowd assets for efficiency and performance.
- Ensure that all crowd elements are integrated smoothly with other VFX components.
Requirements
- Proven experience as a Crowd TD or in a similar role within the VFX industry.
- Advanced proficiency in Houdini and a strong understanding of crowd simulation tools.
- Solid grasp of animation principles and techniques.
- Strong problem-solving skills and attention to detail.
- Excellent communication and collaboration skills.
- Ability to work effectively in a fast-paced production environment.
- Eligibility to work in the UK without visa sponsorship.
- Department
- 3D
About 1920
1920 is an award-winning visual effects studio established in 2013. Now in our 12th year, 1920 has grown and developed substantially from a team of just 3 people to over 90 across our London and Bristol offices.
We’ve established our reputation in the industry for producing high-quality, award-winning VFX content, across all genres. 1920’s Commercial department has creatively collaborated with the likes of Adam&Eve, Mother and House337, on projects such as John Lewis’ annual Christmas campaign, global brand ads for IKEA and product launches for Ford.
Alongside this, our thriving Film & Episodic department has been working on the likes of Slow Horses for AppleTV, Disney’s Renegade Nell, HBO’s True Detective, Netflix’s Glass Onion and much more.
Crowd TD (Houdini)
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